GameAssembly.dll+9A8FB2: 48 85 C9 - test rcx,rcx GameAssembly.dll+9A8FAE: 48 8B 48 40 - mov rcx, GameAssembly.dll+9A8FA5: 48 85 C0 - test rax,rax GameAssembly.dll+9A8FA0: E8 0B BD DA FF - call US._Instance GameAssembly.dll+9A8F9D: 89 7B 1C - mov ,edi GameAssembly.dll+9A8F9B: 33 C9 - xor ecx,ecx GameAssembly.dll+9A8F94: C6 05 DA FD D8 02 01 - mov byte ptr ,01 GameAssembly.dll+9A8F8F: E8 2C 3C A5 FF - call GameAssembly.dll+3FCBC0 GameAssembly.dll+9A8F86: 75 13 - jne GameAssembly.dll+9A8F9B GameAssembly.dll+9A8F7F: 8B F8 - mov edi,eax GameAssembly.dll+9A8F78: 80 3D F6 FD D8 02 00 - cmp byte ptr ,00 GameAssembly.dll+9A8F71: 33 D2 - xor edx,edx GameAssembly.dll+9A8F6E: 44 8B C5 - mov r8d,ebp ORIGINAL CODE - INJECTION POINT: GameAssembly.dll+9A8F9B Aobscanmodule(FriendshipMulti_AOB,GameAssembly.dll,33 C9 89 7B 1C) // should be unique
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